Author Topic: 5 best OBLIGE versions?  (Read 149 times)

ScooT9

  • that guy who makes games
  • Posts: 27
  • I make bad doom maps so i use oblige to gen them
5 best OBLIGE versions?
« on: July 11, 2017, 11:31:25 AM »
What are the 5 best OBLIGE versions in your opinion?
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

Herculine

  • Doom Kitty
  • Posts: 55
Re: 5 best OBLIGE versions?
« Reply #1 on: July 11, 2017, 12:09:50 PM »
Start with 7.50 and count backward?

The earliest versions were still far superior to the other things that were out at the time (SLIGE) but such progress has been made with each version that I have to say it's the 5 most recent for me.

Glaice

  • Contributor
  • *****
  • Posts: 1185
  • Veteran OBLIGE modder
    • The Doom Video Vault
Re: 5 best OBLIGE versions?
« Reply #2 on: July 11, 2017, 04:32:33 PM »
7.55
7.50
6.20
3.57
0.85 (because traps)

caligari87

  • Posts: 6
Re: 5 best OBLIGE versions?
« Reply #3 on: July 12, 2017, 09:56:27 AM »
Honestly I still have a soft spot for SLIGE. It generates quests and layouts that feel good to me, even though the overall quality is quite low. I actually wrote a wrapper program to get more customized levels out of it, by looking for key phrases (lifted from the source code) in the output. Stuff like "courtyard" or "big rooms" I think. It'd just re-run over and over until all the criteria were met, and some of those levels were really damn fun.
8)