You know the intermission screen from Doom 1 (That map screen with "you are here" message)?
Well this mod is that except tailored to Doom2 OBLIGE generated wads, for all four lenght settings.
I want to give a huge thank you for creating OBLIGE 7.50, I've been having endless fun playing through the maps it generated, providing me with practically limitless on-demand megawads for the rest of my life. That in itself is a big deal and I really appreciate the work that has been put into this project.
Whenever I feel like taking a short break from work, or want to indulge in a full blown 32 level campaign of non stop action in a map set that is completely random and new, OBLIGE has got me covered. It really makes my life better for providing infinite surprising content.
The only issue is that Doom 2's original scripting still remains by default, presenting the same text intermissions at levels MAP07, MAP12, MAP21 and MAP30.
This mod fixes this issue, while also providing a progression screen ala Doom 1.To download the mod, get it here:http://www.moddb.com/games/doom-ii/addons/universaldoom2intermissionmodFor more information, visit the ZDoom forum thread for this mod:https://forum.zdoom.org/viewtopic.php?f=46&t=55323Other Recommendations:
SynthDoom.pk3 - Music Replacement Pack of INTENSE ACTION of 80' retro futuristic synthwave soundtrack:http://www.moddb.com/games/doom-ii/addons/synthdoom-music-replacer-for-doom2
Universal Addon Collection for Doom 2:http://www.moddb.com/games/doom-ii/addons/universalgameplayaddonscollectionfordoom2
Plus any of your favorite gameplay mods, such as Russian Overkill, Brutal Doom, JohnnyDoom, Project Brutality, Guncaster, D4D, Trailblazer, Lithium, HXRTC, Demonsteele, MetaDoom and many more.
Again, thank you for making OBLIGE!