Author Topic: Share your OBLIGE WADs here!  (Read 2754 times)

OmniT00

  • Posts: 2
Re: Share your OBLIGE WADs here!
« Reply #15 on: April 02, 2017, 11:18:16 AM »
Spelunker, a Doom 2 Map made with Oblige, designed for GZDOOM

A bunch of caves, and giant ass Tech base maps. Enemies range from 160 - 170 per map, 4 maps in total that should take a good while to complete. Perfect for wads such as DoomRLA or (If you get it working) DoomRPG. Dark Doom + Flashlight + Ambiencepack, along with Lights + Brightmaps makes for a fairly atmospheric experience.

Enemies Consist of the Zombie Trio (Zombiemen, Sergeants and Chaingunners), Pinky Demons, Lost Souls, Mancubi, and Hell Knights. Health Items are fairly uncommon, but ammo is in fairly decent supply.

---> http://www.mediafire.com/file/1np8tkn3x69x6ra/Spelunker.wad <--- DOWNLOAD HERE (8 Megabytes)

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #16 on: April 05, 2017, 06:55:46 AM »
Hell yeah! Definetly Gonna play it with BD64 and a fog mod.
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

Glaice

  • Contributor
  • *****
  • Posts: 1250
  • Veteran OBLIGE modder
    • The Doom Video Vault
Re: Share your OBLIGE WADs here!
« Reply #17 on: April 11, 2017, 05:41:14 PM »
Hey OmniT00, consider zipping the file so it is smaller to download next time you upload a map/mapset :)

OmniT00

  • Posts: 2
Re: Share your OBLIGE WADs here!
« Reply #18 on: April 26, 2017, 07:04:59 PM »
Hey OmniT00, consider zipping the file so it is smaller to download next time you upload a map/mapset :)

Will do, m8

Also, just for anyone else that's played this.... How did you guys enjoy the mapset?

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #19 on: April 27, 2017, 02:02:43 PM »
Well, i played it with BD64 and a fog mod.
And i enjoyed it, it was just an average obligewad, but still, it was good.
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #20 on: May 02, 2017, 02:11:12 AM »
So... here's another obligewad, Super Random Doom, or just Super Random, It's a 32-level megaobligewad for Doom 2 (or freedoom phase 2) designed for GZDOOM. I recommend playing this obligewad with some randomizer wads.

Also, this mod is pre-packaged with the Universal Intermission Screen Mod for Doom 2.

Download HERE: http://www.mediafire.com/file/iak9tds0ped1o46/SuperRandomDoom.zip

EDIT: I just finished episode 1, and it took me almost 2 hours to complete.
« Last Edit: May 02, 2017, 10:19:52 AM by ScooT9 »
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

Glaice

  • Contributor
  • *****
  • Posts: 1250
  • Veteran OBLIGE modder
    • The Doom Video Vault
Re: Share your OBLIGE WADs here!
« Reply #21 on: June 21, 2017, 01:16:34 PM »
Time to bump this up with some 7.55 randomness!

GET IT HERE! . Use 7-Zip to extract.

Megawad title: Lost Complex

Game: Doom 2

Difficulty: High, due to monster count and numerous traps.

Map types: Mixed size and mixed themes. Mostly normal and large size.

Play type: Single player.

Other info:
  • Custom music from my own compilations so all music is replaced.
  • Nodes rebuilt, GL lumps stripped to reduce file size.
  • Removed FreeDoom Icon of Sin wall patches.

Also, the gameplay mods used in the screenshots do not reflect what is in the 7z file.
« Last Edit: June 21, 2017, 05:20:43 PM by Glaice »

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #22 on: June 21, 2017, 01:50:19 PM »
Here's an obligewad, it's made with the OBLIGE 7.55 test package and Glaice's 7.55 edits!
This one dosen't have a real title, the wad's filename is "somerandomwad.wad" but in the titlescreen the title is "TORTURED DEATH".
Download link is HERE: https://www.mediafire.com/?dgan453tb406ice
ALSO: Did anyone finish Super Random Doom yet?
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

Glaice

  • Contributor
  • *****
  • Posts: 1250
  • Veteran OBLIGE modder
    • The Doom Video Vault
Re: Share your OBLIGE WADs here!
« Reply #23 on: June 29, 2017, 12:20:48 PM »
Here's some settings I used for my latest megawad using the most recent edits from my 7.55 mod:

seed = 93018848

Code: [Select]
---- Game Settings ----

game = doom2
engine = gzdoom
length = game
playmode = sp
theme = jumble

---- Architecture ----

size = mixed
outdoors = mixed
caves = mixed
liquids = mixed
hallways = mixed
teleporters = mixed
steepness = mixed

---- Monsters ----

mons = heaps
strength = medium
ramp_up = fast
bosses = harder
traps = mixed
cages = mixed

---- Pickups ----

health = normal
ammo = normal
weapons = normal
items = normal
secrets = mixed

---- Other Modules ----

@doom_mon_control = 0

@doom_weapon_control = 0

@export_map = 0

@misc = 1
  pistol_starts = yes (accidentally set this one on but w/e)
  start_together = yes
  darkness = mixed
  mon_variety = heaps
  big_rooms = mixed
  windows = mixed
  symmetry = mixed
  doors = mixed
  keys = mixed
  switches = mixed

@music_swapper = 1

@sky_generator = 1

@small_spiderdemon = 1

@stealth_mons = 0

@zdoom_marines = 0

kop9000

  • Posts: 137
Re: Share your OBLIGE WADs here!
« Reply #24 on: June 29, 2017, 04:30:17 PM »
Here's an obligewad, it's made with the OBLIGE 7.55 test package and Glaice's 7.55 edits!
This one dosen't have a real title, the wad's filename is "somerandomwad.wad" but in the titlescreen the title is "TORTURED DEATH".
Download link is HERE: https://www.mediafire.com/?dgan453tb406ice
ALSO: Did anyone finish Super Random Doom yet?

It seems to me or in the version of oblige 7.55 buttons finally appeared?

Herculine

  • Doom Kitty
  • Posts: 73
Re: Share your OBLIGE WADs here!
« Reply #25 on: June 30, 2017, 12:33:55 PM »
It seems to me or in the version of oblige 7.55 buttons finally appeared?

We've had switches in previous versions, these are just a new style with some in little alcoves instead of sitting in the open on platforms like in 6.20 or simply on a wall like in 7.50. My hope is that, for the sake of variety, all the previous styles of the random buttons can be compiled in the next official build.

kop9000

  • Posts: 137
Re: Share your OBLIGE WADs here!
« Reply #26 on: June 30, 2017, 01:52:14 PM »
It seems to me or in the version of oblige 7.55 buttons finally appeared?

We've had switches in previous versions, these are just a new style with some in little alcoves instead of sitting in the open on platforms like in 6.20 or simply on a wall like in 7.50. My hope is that, for the sake of variety, all the previous styles of the random buttons can be compiled in the next official build.

The developer told me that these switches were neither in the oblige 6.20 nor in the oblige 7.50.

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #27 on: June 30, 2017, 02:37:09 PM »
I am generating another obligewad, but this time there's going to be custom music (just like in Flames Revealed),
some custom level names and other custom stuff. Also, it's going to be called "ScooT9's Doomguy's OBLIGE Adventure".
« Last Edit: July 11, 2017, 03:29:25 AM by ScooT9 »
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

ScooT9

  • that guy who makes games
  • Posts: 40
  • I make bad doom maps so i use oblige to gen them
Re: Share your OBLIGE WADs here!
« Reply #28 on: July 11, 2017, 03:33:14 AM »
Here i have some screenshots from Doomguy's OBLIGE Adventure:
http://imgur.com/a/A0v5D
Did you know that i also make games?
I'm making one in the doom engine, it's called "m invasion", go check it out on moddb!

Herculine

  • Doom Kitty
  • Posts: 73
Re: Share your OBLIGE WADs here!
« Reply #29 on: July 11, 2017, 07:17:18 AM »
It seems to me or in the version of oblige 7.55 buttons finally appeared?

We've had switches in previous versions, these are just a new style with some in little alcoves instead of sitting in the open on platforms like in 6.20 or simply on a wall like in 7.50. My hope is that, for the sake of variety, all the previous styles of the random buttons can be compiled in the next official build.

The developer told me that these switches were neither in the oblige 6.20 nor in the oblige 7.50.

As I said, no, we didn't have these exact same switches, but we have had switches before.