Author Topic: [FIXED] Wooden pillar's light is higher than adjacent darker sectors.  (Read 203 times)

Glaice

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Not sure if it was meant to be like this? It's more notable using GZDoom/Zandronum in a dark room with the sector lighting set on "Doom" or "Dark". Possibly even "Software" lighting in GZDoom (not software rendering)
« Last Edit: September 27, 2016, 07:19:48 PM by andrewj »

andrewj

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Re: [MINOR ISSUE] Wooden pillar's light is higher than adjacent darker sectors.
« Reply #1 on: September 27, 2016, 07:19:30 PM »
Yeah the pillar prefab had wrong lighting in it.

BTW, please don't use [XXX] in bug titles, that it reserved for me to mark the bug as fixed or whatever.