Made this since I think we could use another Cyberdemon boss level..
To implement this into Oblige, copy tower2.wad to Oblige's data/doom1_boss directory then open up udoom.lua from the \games directory and look for DOOM1.PREBUILT_LEVELS and edit it so it looks like this:
DOOM1.PREBUILT_LEVELS =
{
E1M8 =
{
{ prob=40, file="doom1_boss/anomaly1.wad", map="E1M8" }
{ prob=80, file="doom1_boss/anomaly2.wad", map="E1M8" }
}
E2M8 =
{
{ prob=50, file="doom1_boss/tower1.wad", map="E2M8" }
{ prob=50, file="doom1_boss/tower2.wad", map="E2M8" }
}
E3M8 =
{
{ prob=50, file="doom1_boss/dis1.wad", map="E3M8" }
}
E4M6 =
{
{ prob=50, file="doom1_boss/tower1.wad", map="E2M8" }
}
E4M8 =
{
{ prob=50, file="doom1_boss/dis1.wad", map="E3M8" }
}
}