Well, I just tested today 4.28 release and im quite pleased.
Mazes are very nice now, even better that in 3.57.
Also the idea about multiple hallways to the same room is excelent.
Now the gameplay is much better in coop servers. Monsters
are getting caught in crossfire (and so players sometimes)
So, few remarks...
Secrets should be more secretive, so texture align is a must..
Maybe place a candle or body to mark secret
Im still think that separating the DOOM code from others is a must.
(I think every game should have his own oblige actualy).
With current code Im totaly lost.. Dunno how others.
If you ppl want to play on Oblige generated maps with other players.
I currently run server using Zandronum tagged [Borg] so its easy
to find on doomseeker.