Author Topic: [OUT-OF-DATE] Switch on wrong side  (Read 714 times)

enhas

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[OUT-OF-DATE] Switch on wrong side
« on: September 17, 2009, 02:22:52 PM »
MAP02 of this setting has a raised-floor start, with the switch (and start point) on the opposite side of where it should be.  This makes it too tall so that the texture repeats.  Not really a bad bug, but still certainly odd.

Settings =
{
  ammo = normal
  detail = high
  engine = skulltag
  game = doom2
  health = less
  length = few
  light = mixed
  mode = sp
  mons = less
  outdoors = mixed
  powers = normal
  seed = 4496
  size = small
  strength = medium
  theme = psycho
  traps = mixed
}

[attachment=0:1piiktbw]<!-- ia0 -->wrongswitch.jpg<!-- ia0 -->[/attachment:1piiktbw]
« Last Edit: May 16, 2012, 05:37:53 AM by andrewj »
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Glaice

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Re: Switch on wrong side
« Reply #1 on: September 17, 2009, 07:52:56 PM »
I had vaguely something like this, butthe lower pit texture being used facing one of the "outdoor" sky walls (STONE2, the pit texture being ASHWALL4) and broke the consistancy of the wall being one texture and not two.