Recent Posts

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21
General Discussion / Re: 5 best OBLIGE versions?
« Last post by Abashi76 on October 15, 2017, 11:08:00 AM »
1) 3.57
2) 7.66
3) 6.20
4) 7.50
5) 5.07
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General Discussion / Re: How to remove Shadows?
« Last post by Abashi76 on October 15, 2017, 11:04:45 AM »
How to remove Shadows in version 3.57? I would like to make a mod of this version. I tried to edit the file Builder.lua (I commented out the lines "Build_shadow..."), but I have failed. Please, help!

https://sourceforge.net/projects/oblige/files/Oblige/3.57/oblige-357-win.zip/download

What do you need on your computer to use 3.57? I want it because the indoor areas are much better and even sometimes look like they were man made.
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General Discussion / Re: 7.59 Edit by Glaice (Updated August 16th)
« Last post by Abashi76 on October 15, 2017, 10:55:15 AM »
Impossible, two completely different codebases but I HAVE done "Epic" edits in the past, namely for version 6.20 (which is based on 3.57). Here's a considerably modified 6.20 for you to play with plus an accompanying texture WAD. Use 7-Zip to extract it.

I tried it, and it was even worse than the original 2015 versions.

So you can't change the indoor architecture style with the lua scripts? Why is that? Couldn't you make rooms more squarish and add more pillars and improve sector heights to be more like 3.57 and 6.30 : as well as decoration sprites?
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Bug Reports / Re: Why don't older versions work on my computer?
« Last post by Abashi76 on October 15, 2017, 06:31:51 AM »
Please provide some more information:

(1) what version of Windows is on your computer? For example, is it XP, Vista, Windows 8, or something else? Is it 32-bit or 64-bit?

(2) Is there an error message when you try to run OBLIGE? If so, what does the message say?

(3) In which folder on your computer did you unpack OBLIGE?

1) I am using Windows 10, but i don't know how many bits.

2) The program just does not load up, i don't remember an error message.

3) Oblige 7.50
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Bug Reports / Re: Why don't older versions work on my computer?
« Last post by andrewj on October 14, 2017, 09:07:39 PM »
Please provide some more information:

(1) what version of Windows is on your computer? For example, is it XP, Vista, Windows 8, or something else? Is it 32-bit or 64-bit?

(2) Is there an error message when you try to run OBLIGE? If so, what does the message say?

(3) In which folder on your computer did you unpack OBLIGE?
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General Discussion / Re: 7.59 Edit by Glaice (Updated August 16th)
« Last post by Glaice on October 14, 2017, 08:30:56 PM »
Impossible, two completely different codebases but I HAVE done "Epic" edits in the past, namely for version 6.20 (which is based on 3.57). Here's a considerably modified 6.20 for you to play with plus an accompanying texture WAD. Use 7-Zip to extract it.
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General Discussion / Re: Version 7.666 Released!
« Last post by Glaice on October 14, 2017, 08:19:10 PM »
@Abashi76: You can easily edit themes.lua in the games/doom subdirectory to add them yourself :) Any text editor will do to open an LUA file.
28
General Discussion / Re: Final questions
« Last post by Abashi76 on October 14, 2017, 07:07:04 PM »
miketheratguy : the bottom two pictures looked good : how did you do that?
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General Discussion / Re: 7.59 Edit by Glaice (Updated August 16th)
« Last post by Abashi76 on October 14, 2017, 07:05:47 PM »
Couldn't you change the indoor rooms back to version 3.57 and add more options for sprites that are used for decorations?
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General Discussion / Re: Version 7.666 Released!
« Last post by Abashi76 on October 14, 2017, 07:01:44 PM »
You did a good job with the outdoor scenery as well as certain outdoor rooms for keys and teleportation panels. The indoor rooms should really go back to 3.57 though, as far as architecture though. Also, there should be more textures that are used. There also should be an option for other sprites besides items in which are for decoration such as lamps and pillars. You also forgot to re-add the Chainsaw option. Also, i liked the 3D floors in which only exist in the 2015 versions.
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